We're onboarding a small group of studios to ship Harbor before launch. You get the full product and help shape it; we get honest feedback from people who actually run a live game. Accepted partners ship free for six months, and it's a real working relationship, not a beta list.
Every partner ships the full launcher with all current modules. No feature gating during the program.
White-label launcher with email capture, patch notes, news, and surveys. All of it, branded to your game. New modules land in your build as we ship them.
Accepted partners pay nothing for the first six months. No card, no invoice. You're helping us get it right; that's the deal.
Your launcher and its content are served from a global CDN, so patch notes and news land fast wherever your players are. We run the infrastructure; you don't think about it.
You're not filing tickets into a void. The founder building Harbor is on the other end for setup, requests, and the occasional 11pm "can it do this?"
Worried it might break a storefront rule? Harbor takes no payments, runs no ads, and never modifies your game. Here's exactly what it does and doesn't do. Read the storefront-transparency page →
Free for accepted partners for six months. After that, plans start at $40/mo, with advanced modules on the Pro tier.
Flat SaaS pricing per game. No revenue share, no cut of your sales, ever.We'll talk pricing well before month six; no surprise bill.
Leave your email and we'll reach out with your personal invite. If it's a fit, we'll set up a short call and get you shipping.
We'll reach out with your personal invite.
Prefer email? earlyaccess@harborlauncher.com works too.